AI Insights · Timothy · October 2023
Top 5 Sports Games on iOS in Guatemala Q3 2023
Discover the performance of the top 5 sports games on the iOS platform in Guatemala during Q3 2023, including insights on downloads, revenue, and weekly active users.
During the third quarter of 2023, the top 5 sports games on the iOS platform in Guatemala showed varied performance in terms of downloads, revenue, and weekly active users. The data provided by Sensor Tower offers a detailed look at these trends.
EA SPORTS FC™: UEFA EURO 2024™ from Electronic Arts saw a consistent decline in revenue, starting at around $3.9K at the end of June and dropping to approximately $2K by mid-September. However, a notable spike occurred in the last week of September, bringing revenue back up to nearly $3K. Downloads remained relatively stable throughout the quarter, with a significant increase to approximately 2.7K in the last week of September. Weekly active users fluctuated slightly but ended the quarter with a peak of around 18.2K.
eFootball™ 2024 by KONAMI experienced a mixed trend. Revenue generally hovered around $1K per week but saw a remarkable increase to nearly $2.8K in mid-September before dropping to around $1.4K at the end of the month. Downloads also showed improvement, especially in September, with numbers rising from approximately 490 in late June to around 832 by the end of September. Weekly active users increased steadily, reaching a peak of approximately 11.2K in mid-September.
Dream League Soccer 2024 from First Touch Games Ltd. displayed a relatively stable performance in terms of revenue, fluctuating around $700 to $800 for most of the quarter, with a peak of approximately $1.1K in late August. Downloads remained fairly consistent, averaging around 500 to 600 per week. Weekly active users showed minor fluctuations, maintaining an average of around 8.2K throughout the quarter.
8 Ball Pool™ by Miniclip.com demonstrated a stable revenue trend, averaging around $700 to $900 per week. Downloads were consistent, ranging between approximately 900 and 1.1K. Weekly active users saw a gradual increase, peaking at around 28.6K in mid-September.
Golf Clash: Play With Friends, also from Electronic Arts, had minimal revenue fluctuations, mostly between $85 and $334 per week. Downloads were negligible, with only a few recorded instances.
For more detailed insights and data, visit Sensor Tower.